
Static text and image based instructional material. PDF's require
Adobe Acrobat.
Tip JPGs
*new* Folder of random examples made for students and online forums. Will bump to the top when new jpegs are added.
DDS types
Explanation of the different settings in the Nvidia DDS plugin for Photoshop with example images. Guide to compression.
Normal Map Deepening
Use multiple layers to augment baked normal maps with real depth in your overlays.
Painting
Ears
A short demonstration of painting ears. Revised 03/01/2007
3ds Max Settings
Tools I most commonly use in 3ds Max. This is the pdf that accompanies the fourth video tutorial for the Delilah series.
Photoshop Settings
Tools I most commonly use in Photoshop. This is the pdf that accompanies the first two video tutorials for the Delilah series.
Normal Map Workflow
Covers all the things you need to know to start using normal maps in 3DSMax 7
Layer Setup
My typical layer setup. This shows how I mask off each layer to allow greater freedom as I paint.
Thirding
Utilizing your texture space for environment work.
True Color
Personal advice on using greyscale and colorizing after, versus painting once in true color.
Varying
Edges
Make sure to vary the hardness and softness of your
edges when texturing.
Stubble
Quick and dirty starting point for stubble and shaved heads

Videos are recordings of me working in real time, with audio commentary alongside. Codec for videos
here. If http download of videos are down use the bittorrent link or wait till the 1st of the next month.